Dec 30, 2006, 07:46 PM // 19:46
|
#41
|
Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
|
A class shouldn't be reomoved, but there is no need for any new classes.
|
|
|
Dec 30, 2006, 07:54 PM // 19:54
|
#42
|
Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
|
Quote:
Originally Posted by dgb
They can remove Rt and P for all I care. Both actively make the game less fun.
Lessons learnt. Don't introduce professions that are primarily defensive Anet.
|
If you think paragon is a bad class, then y dont you take a look at how many ppl use it in gvg? its a GREAT support profession that doesnt deserve to be removed. People have been looking to a party support prof, they got one, and now they are complaining about it, if u hate it soooooo much, then DONT PLAY IT and keep your whining to yourself!!!!
As for new professions, im happy with the ones we have, just add more skills and armor to the ones we already have, but theyll prolly add 2 more before they stop....
Last edited by Dean Harper; Dec 30, 2006 at 07:59 PM // 19:59..
|
|
|
Dec 30, 2006, 08:37 PM // 20:37
|
#43
|
Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
|
I don't see the point in adding any more. I thought the Dervish was pretty unecessary, but IMO, all the slots needed for a good party are filled. It would be like introducing a second sniper class into a shooting game, there is no need. Any new classes will just be slightly tweaked old classes.
|
|
|
Dec 30, 2006, 10:03 PM // 22:03
|
#44
|
Lion's Arch Merchant
Join Date: Aug 2005
Location: Tampa, Florida
Guild: Sticks and Stones
Profession: R/Rt
|
With ten slots available, I've tried them all, but the four introduced with Factions and Nightfall are the ones that I just can't seem to get into.
Of the core classes, mesmer primary is the one that doesn't work for me, although I use it, and like it, for my monk and necro.
|
|
|
Dec 30, 2006, 10:12 PM // 22:12
|
#45
|
Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
|
The new classes have clear cut roles that the core classes either have trouble trying to or CAN'T fill.
Assassin - Severe Solo Spike Damage + high mobility, critical strike based
Ritualist - Area control (spirits), support, Lit Damage, longer lasting spawned creatures
Paragon - Support/protective Shouts, Long Range attack, energy powered with shouts.
Dervish - Enchant powered Warrior on crack, role pretty much depends on what attributes/skills you take, variable.
The reason people don't like the new professions are they are they more SPECIALISED, or complicated. A good player or someone who just can fit the mindset needed for them will be far more effective in fufilling that role than someone with a core class trying to do it.
Thus why these professions tend to be shunned, because the team leader is usually a core class who never bothered his butt to try the profession/understand it's powers.
|
|
|
Dec 30, 2006, 10:45 PM // 22:45
|
#46
|
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
|
Actually I think the core profesions won't be core in Chapter 4. Didn't they say Nightfall is an end of the "3 chapter set" or whatever?
|
|
|
Dec 30, 2006, 10:49 PM // 22:49
|
#47
|
Frost Gate Guardian
Join Date: Jul 2006
Location: westAscalon4lyfe?
Guild: Giggity Giggity [GOO]
Profession: W/
|
The more the merrier, less = regret.
|
|
|
Dec 31, 2006, 12:51 AM // 00:51
|
#48
|
Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
|
Quote:
Originally Posted by lilnate22
i think we were joking bout monk...
|
I thought this whole thread is just a joke too.
|
|
|
Dec 31, 2006, 12:57 AM // 00:57
|
#49
|
Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
|
Is this possiblity remotely possible?
And hence the purpose of this thread this?
|
|
|
Dec 31, 2006, 03:52 AM // 03:52
|
#50
|
Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
|
Quote:
Originally Posted by LifeInfusion
Actually I think the core profesions won't be core in Chapter 4. Didn't they say Nightfall is an end of the "3 chapter set" or whatever?
|
yeah something about it being the end of the triology, but the core classes have to remain core. there will be new professions regardless who wants or doesn't want them. (so why dont ppl shut up about it already?)
i'd have to say that..... we'll just have to see what news we get of chapter 4 in the coming year.
|
|
|
Dec 31, 2006, 04:03 AM // 04:03
|
#51
|
Frost Gate Guardian
Join Date: Oct 2006
Guild: LLJK
Profession: A/Mo
|
Quote:
Originally Posted by Bale_Shadowscar
I don't see the point in adding any more. I thought the Dervish was pretty unecessary, but IMO, all the slots needed for a good party are filled. It would be like introducing a second sniper class into a shooting game, there is no need. Any new classes will just be slightly tweaked old classes.
|
it depends...if you had the second sniper class haveing a rifle that did lower damage, but had more shots without reloading and could refire faster, it could be like a sniper with training wheels!
Anyways, I have felt for a while that mesmer should be a proph-only class, I mean, granted, there are some proph skills that most of my builds would be lacking without, but at the current state of the game, factions skills are abot 25-50% better then proph, and NF skills are about 100% better, I mean, come on...when the final GvG match of a season, on both sides, the teams are made up of mesmer spikers useing primarily NF skills, and the monks mainly spam NF skills...you know somethings wrong...
|
|
|
Dec 31, 2006, 04:08 AM // 04:08
|
#52
|
Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
|
Quote:
Originally Posted by Dean Harper
If you think paragon is a bad class, then y dont you take a look at how many ppl use it in gvg? its a GREAT support profession that doesnt deserve to be removed.
|
That's exactly the problem It's not a bad class because it's weak, it's bad because it's primarily defensive. Classes that can provide such mobile and effective support tend to make games very slow... and very boring. Look at HA for one... and since you mentioned GvG;
I don't think you can remove any of the core classes. It would require a huge reworking of the system - skills would have to be reclassified, etc. There are definitely better things to be worked on, imo.
Quote:
Originally Posted by Bale_Shadowscar
A class shouldn't be reomoved, but there is no need for any new classes.
|
My view exactly.
Quote:
Originally Posted by Teger
Anyways, I have felt for a while that mesmer should be a proph-only class, I mean, granted, there are some proph skills that most of my builds would be lacking without, but at the current state of the game, factions skills are abot 25-50% better then proph, and NF skills are about 100% better, I mean, come on...when the final GvG match of a season, on both sides, the teams are made up of mesmer spikers useing primarily NF skills, and the monks mainly spam NF skills...you know somethings wrong...
|
The tournament was Core and Nightfall skills only.
__________________
And the heavens shall tremble.
|
|
|
Dec 31, 2006, 04:11 AM // 04:11
|
#53
|
Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
|
There called core classes for a reason. Because they are professions available to all regions of Tyria. If you take out one of the core professions ANet will have to start screwing around with the lore more than they need to. I mean what positives could possibly come from removing a core profession. I could only see bad things coming from this.
Quote:
Originally Posted by Avarre
It's not a bad class because it's weak, it's bad because it's primarily defensive. Classes that can provide such mobile and effective support tend to make games very slow... and very boring.
|
I agree with you on this one Avarre. Paragons offer versatile defence for a party, defence is just as important as offence. If it wasn't they wouldn't have given monks protection prayers, elementals earth wards and heavy armor enchants, mesmer mantras, I could go on but you can see the pattern. ANet loves offences as much as defence thats why some professions have entire attributes devoted to defensive purpose. The paragon has that but in the variety that benefits your party.
Last edited by NinjaKai; Dec 31, 2006 at 04:19 AM // 04:19..
|
|
|
Dec 31, 2006, 04:14 AM // 04:14
|
#54
|
Frost Gate Guardian
Join Date: Oct 2005
Guild: www.peace-and-harmony.de
|
ritualist. paragon. iam serious. hard. <3
|
|
|
Dec 31, 2006, 04:19 AM // 04:19
|
#55
|
Jungle Guide
Join Date: May 2005
Location: In front of my PC
Guild: Kai
Profession: E/Mo
|
I would rather take a good paragon in my team than a mesmer or a sin anyday. I would even prefer one to a rit.
Why is something thats defensive BAD?.
Last edited by Spike; Dec 31, 2006 at 04:45 AM // 04:45..
|
|
|
Dec 31, 2006, 04:24 AM // 04:24
|
#56
|
Frost Gate Guardian
Join Date: Oct 2005
Guild: www.peace-and-harmony.de
|
spike, the problem is: PvE won't care.
|
|
|
Dec 31, 2006, 04:24 AM // 04:24
|
#57
|
Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
|
Quote:
Originally Posted by Spike
I would rather take a good paragon in my team than a mesmer or a sin anyday. I would even prefer one to a rit.
Why is somethat thats defensive BAD?.
|
I always remember my own words, when I was thinking about how people play professions.
There's no such thing as a bad profession. Only people who play that profession badly.
|
|
|
Dec 31, 2006, 04:24 AM // 04:24
|
#58
|
Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
|
Quote:
Originally Posted by Spike
I would rather take a good paragon in my team than a mesmer or a sin anyday. I would even prefer one to a rit.
Why is somethat thats defensive BAD?.
|
in pvp it makes the battles drag on for a very long long time.
and thats very boring.
|
|
|
Dec 31, 2006, 05:20 AM // 05:20
|
#59
|
Frost Gate Guardian
Join Date: Aug 2005
Location: tn, usa
Profession: E/Mo
|
Quote:
Originally Posted by Avarre
That's exactly the problem It's not a bad class because it's weak, it's bad because it's primarily defensive. Classes that can provide such mobile and effective support tend to make games very slow... and very boring. Look at HA for one... and since you mentioned GvG;
|
Great pic, all these heal wars are making gvg less fun to watch and play. With constant skill nerfs and additional heal/defense classes in every chapter the problem is just compounding imo. Its like those "tanks" that you see in ra occasionally, they're hard (impossible sometimes with the team u have) but they can't kill you either so it comes to who just gives up first.... fun.
Back on topic though, no class should not be removed but they do need to add 2 offensive classes imo for C4
|
|
|
Dec 31, 2006, 05:39 AM // 05:39
|
#60
|
Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
|
Quote:
Originally Posted by Steps Ascending
monk...
Sorry but, are you mad.
Remove the main healing class... gj (sorry if I sound sarcastic here)
|
Quote:
Originally Posted by Dean Harper
If you think paragon is a bad class, then y dont you take a look at how many ppl use it in gvg? its a GREAT support profession that doesnt deserve to be removed. People have been looking to a party support prof, they got one, and now they are complaining about it, if u hate it soooooo much, then DONT PLAY IT and keep your whining to yourself!!!!
|
………………..,-~*'`¯lllllll`*~,
…………..,-~*`lllllllllllllllllllllllllll¯`*-,
………,-~*llllllllllllllllllllllllllllllllllllllllllll*-,
……,-*lllllllllllllllllllllllllllllllllllllllllllllllll lllll.\
….;*`lllllllllllllllllllllllllll,-~*~-,llllllllllllllllllll\
…..\lllllllllllllllllllllllllll/………\;;;;llllllllllll,-`~-,
…...\lllllllllllllllllllll,-*………..`~-~-,…(.(¯`*,`,
…….\llllllllllll,-~*…………………)_-\..*`*;..)
……..\,-*`¯,*`)…………,-~*`~.………….../
……...|/.../…/~,…...-~*,-~*`;……………./.\
……../.../…/…/..,-,..*~,.`*~*…………….*...\
…….|.../…/…/.*`...\...……………………)….)¯`~,
…….|./…/…./…….)……,.)`*~-,……….../….|..)…`~-,
……/./.../…,*`-,…..`-,…*`….,---…...\…./…../..|……...¯```*~-
…...(……….)`*~-,….`*`.,-~*.,-*……|…/.…/…/…………\
…….*-,…….`*-,...`~,..``.,,,-*……….|.,*...,*…|…...\
……….*,………`-,…)-,…………..,-*`...,-*….(`-,………
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:19 AM // 04:19.
|